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Mad Hatter

Knights Revenant · Legendary · Support · Force

Stats (base form, level 60 / max star)

HP
23295
ATK
859
DEF
1167
SPD
108
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

Aura

Increases Ally ACC in All Battles by 60

Skills

Green number next to an effect = how many other champions also have it.

Dastardly DistillationA1Single enemy · Hits 2x

Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.

Debuff Spread · All enemiesHex · All enemies

Skill tome bonuses

Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%

Mixture Most FoulA2Cooldown: 5 turnsAll enemies (AOE)

Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C.DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.

Hex · All enemiesWeaken · All enemies for 2 turns

Skill tome bonuses

Level 2: Damage +15% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1

A Whiff of MadnessA3Cooldown: 5 turns

Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.

Fills Turn Meter · All allies

Skill tome bonuses

Level 2: Cooldown -1 Level 3: Cooldown -1

Time For Tea!Passive

Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate.

True Fear · All enemies for 1 turns