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April ONeil

The Sacred Order · Legendary · Support · Magic

Stats (base form, level 60 / max star)

HP
19320
ATK
1046
DEF
1244
SPD
108
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

Aura

Increases Ally SPD in Arena by 28%

Skills

Green number next to an effect = how many other champions also have it.

Breaking StoryA1Single enemy

Attacks 1 enemy. Has a 50% chance of placing a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], or [Petrification] on the target for 1 turn. Then places a [Perfect Veil] buff on this Champion for 2 turns.

Stun · Single enemyFreeze · Single enemySleep · Single enemyProvoke · Single enemyFearTrue FearPetrification for 1 turnsPerfect Veil · Self for 2 turns

Skill tome bonuses

Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15%

Explosive ScoopA2Cooldown: 4 turnsSingle enemy

Attacks 1 enemy. Has a 75% chance of stealing all buffs from the target. Also has a 75% chance of stealing 100% of the target’s current Turn Meter. Then has a 75% chance of placing a [Nullify] debuff and a [Seal] debuff on the target for 2 turns. [Passive Effect] Has a 25% chance of activating the Explosive Scoop skill on an enemy when they gain an Extra Turn or Instant Turn effect. If there are multiple Champions on the team with this skill, only one will activate.

Nullify · Single enemySeal · Single enemy for 2 turns

Skill tome bonuses

Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1

Live on the Scene!A3Cooldown: 5 turns

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also decreases the Turn Meters of all enemies by 20%. Then grants an Extra Turn.

Increase ACC · All allies for 2 turnsExtra Turn · SelfDecreases Turn Meter · All enemies

Skill tome bonuses

Level 2: Cooldown -1

Ace ReporterPassiveCooldown: 3 turns

[Passive Effect] Whenever an enemy has their skill activated, teams up with allies to attack, gains an Extra Turn or an Instant Turn, has their skills’ cooldowns decreased, gets their Shield’s value increased, gets their destroyed HP restored, has their HP swapped by allies or by themselves, [Evades] an enemy effect or skill, has their Turn Meter equalized, or has their HP balanced from a skill, decreases all enemies’ Turn Meter by 10%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. [Active Effect] Whenever enemies remove, transfer, or decrease the duration of any debuff to 0, decreases the Turn Meters of all enemies by 25%. If there are multiple Champions on the team with this skill, only one will activate.

EvadeDecreases Turn Meter · All enemies

Skill tome bonuses

Level 2: Cooldown -1